Star Citizen CEO Hints at 1.0 Release As Player Achieves Milestone – Server Meshing Technology Advances!

Austin, Texas – Cloud Imperium Games CEO Chris Roberts has recently announced a significant milestone for the crowdfunded space sim Star Citizen. The achievement marked the first player to seamlessly travel between two star systems on different servers, signaling a step closer to the game’s 1.0 release. Over a decade ago, Roberts revealed a prototype for Star Citizen, a project that has now raised over $670 million and evolved into two distinct ventures: Squadron 42, …

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