Ubanea Falls! Helldivers 2 Players Blamed for Major Setback in Tibit Liberation Effort

Washington, D.C. – Helldivers 2 players are facing a major setback in their ongoing mission to liberate Tibit, with High Command attributing the failure to distracted divers. The community was tasked with liberating the planet of Tibit before the weekend, but a surprise twist from Game Master Joel caused players to choose between defending planet Draupnir or liberating Ubanea.

Unfortunately, players were unable to mobilize in time to defend Ubanea, which was a crucial stepping stone for Super Earth to reach its Major Order goal. High Command expressed disappointment in the lack of concentration of troops, resulting in the loss of Ubanea, which stood at 95% liberated before falling.

The ongoing conflict between botdivers and bugdivers also played a role in the loss, as High Command noted that the 35% of divers fighting against bugs could have made a difference on the bot front. Additionally, soldiers stuck on Malevelon Creek, known as creekheads, were criticized for being diverted from more critical missions.

Some players are directing blame towards developer Arrowhead for not clearly showing supply lines in-game. The lack of visibility on the Galactic Table has caused confusion among players, leading to inefficient strategies in reaching their objectives. Although Malevelon Creek is part of the current Major Order, liberating it may not be the most effective path to reaching Tibit.

Despite the setbacks, players do have some advantages in their arsenal, such as the overpowered Quasar Cannon Stratagem. However, the community is already pleading with Arrowhead not to nerf this powerful tool. As the battle for Tibit continues, players will need to regroup and strategize more effectively to overcome the challenges ahead.