**Valorant Patch 8.08 Nerfs Cypher and Viper: Meta Game-Changing Updates Revealed**

Los Angeles, California – The recent Valorant patch 8.08 has brought significant nerfs to popular agents Cypher and Viper, impacting gameplay in both ranked matches and VCT competitions. These changes have the potential to shift the meta and affect strategies used by players.

Cypher, known for his surveillance and trapping abilities, has seen notable adjustments in the latest patch. His Trapwire now has an increased reactivation time and reduced slow effect duration, giving opponents more time to react and maneuver out of dangerous situations. Additionally, his Spycam now emits looping audio when monitoring enemies, adding a layer of counterplay for opposing teams.

On the other hand, Viper has experienced even more drastic nerfs compared to Cypher. With her Snake Bite charges reduced to one and an increased price, players will need to utilize this ability strategically to control post-plant scenarios effectively. Moreover, changes to her Toxic Screen and Poison Cloud abilities, such as reduced uptime and increased fuel requirements, will require more thoughtful planning and coordination from Viper mains.

The adjustments to both agents in patch 8.08 aim to create a more balanced and dynamic gameplay experience in Valorant. While Cypher and Viper may no longer be as dominant as before, these changes open up opportunities for new strategies and playstyles to emerge in competitive matches.

Valorant enthusiasts are eager to see how these nerfs will impact the professional scene and how players adapt to the altered abilities of Cypher and Viper. As the game continues to evolve with each patch, the importance of adapting and strategizing accordingly remains crucial for success in the ever-competitive world of Valorant.